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Tag Archives: game dev
About WebAssembly games in Pascal on itch.io
At the time of writing, there’s only a single browser game that uses Pascal on itch.io, while the rest is only for desktop, which you can visit on itch.io There’s only a handful of submissions and contributors to the Pascal … Continue reading
Posted in Indie games, Personal
Tagged game dev, indie games, pascal, personal
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Immediate Easing Chain
This document was written in order to understand easing chains in immediate mode, i.e. without object-oriented tween systems like what Phaser JS (scene.tweens), Unity (DOTween), and Roblox (TweenService) have This approach can be applied to any other frameworks that don’t … Continue reading