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Recent Posit-92 Posts
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Recent Posts
- Specimen P-92 – Mascot Announcement
- Nuclear Site (Post)
- Minimal Posit-92 Example
- About WebAssembly games in Pascal on itch.io
- Posit-92 – Gamepad Demo
- Immediate Easing Chain
- Posit-92 – Hello World
- Hello Canvas – Getting Started with Pascal & WebAssembly
- Posit-92 DOS Display Demo
- Posit-92 Demo – CRT Effects
Tag Archives: posit-92
Specimen P-92 – Mascot Announcement
New mascot is here! Meet Specimen P-92 As Posit-92 continues to grow, I wanted a mascot with an identity closely tied to both to the engine itself and my usual branding Short Background Back in May 2025, Dosu.EXE (or DOSU.EXE … Continue reading
Minimal Posit-92 Example
In this page, I can show how easy it is to start programming games with Posit-92 Wasm How it looks like (including the game loop): You can either use Pascal or C++ to accomplish this The difference here is that … Continue reading
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Tagged C++, posit-92, tutorials, webassembly
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Immediate Easing Chain
This document was written in order to understand easing chains in immediate mode, i.e. without object-oriented tween systems like what Phaser JS (scene.tweens), Unity (DOTween), and Roblox (TweenService) have This approach can be applied to any other frameworks that don’t … Continue reading
Posit-92 – Hello World
A very basic example of Posit-92
Posit-92 Demo – CRT Effects
This demonstrates how Posit-92 Wasm handles 4 layers of filters, fully using software rendering (100% CPU, no GPU used) The filter layers are as follows: How to play Simply click Play to start