Tag Archives: posit-92

Immediate Easing Chain

This document was written in order to understand easing chains in immediate mode, i.e. without object-oriented tween systems like what Phaser JS (scene.tweens), Unity (DOTween), and Roblox (TweenService) have This approach can be applied to any other frameworks that don’t … Continue reading

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Posit-92 – Hello World

A very basic example of Posit-92

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Posit-92 Demo – CRT Effects

This demonstrates how Posit-92 Wasm handles 4 layers of filters, fully using software rendering (100% CPU, no GPU used) The filter layers are as follows: How to play Simply click Play to start

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